Behavioral Coding System (PCIT-BCS)


This measure is an adapted version of the Behavioral Coding System (BCS; Forehand & McMahon, 1981) and consists of 45 items. The BCS is employed during the Parent-Child Interaction Task (PCIT), which occurs in the home during the summer interview. The child interviewer serves as the observer and the parent interviewer organizes the session. The PCIT is comprised of four separate segments, which occur in the following sequence: Child's Game, Parent's Game, Lego Task, and Clean-Up. Both parent behaviors and child behaviors are recorded during each task by the child interviewer; the amount of time for each task and the total time are also recorded and used in the scoring of the subscales.

BCS is used to analyze the Parent-Child Interaction Task. Three parent behaviors (total commands, positive attention, and negative attention) and two child behaviors (compliance and noncompliance) are recorded sequentially in 30-second intervals for each task. In addition, there is an interval-sampling measure of child inappropriate or disruptive behavior (whining, biting, profanity, etc.). Subscale scores are the proportion of the totals of each rated behavior across the four tasks divided by the total length of the session. Also, one other score, called alpha commands, is based on the total number of commands a parent gives.

Analysts should note that only one subscale (total commands) had a fairly normal distribution. Two subscales were highly and positively skewed for both the normative and control samples: total negative attention and total disruptive behavior. The other subscales were slightly and positively skewed for both samples. Two items were fairly normally distributed for both samples: total commands for Lego Task and total commands total. Four other items were fairly normally distributed for the normative sample: alpha commands for Lego Task, alpha commands for Clean-Up, beta commands for Lego Task, and compliance for Lego Task. Total commands for Clean-Up was fairly normally distributed for the control sample.

Only three items indicated a negative skewness: time or Lego Task--normative sample only, time for Clean-Up-both samples, and total time-both samples. The rest of the items were positively skewed in both samples. Several items were highly skewed for both samples: negative attention for Child's Game, negative attention for Parent's Game, negative attention for Lego Task, negative attention for Clean-Up, noncompliance for Child's Game, noncompliance for Parent's Game, noncompliance for Clean-Up, inappropriate behavior for Child's Game, inappropriate behavior for Parent's Game, inappropriate behavior for Lego Task, and inappropriate behavior total.

In other words, parents and children both tended to display more positive attention, less negative attention, more compliance, less noncompliance, and less disruptive behavior during the 4 tasks of the Parent-Child Interaction Task.

Dataset Names

Raw Dataset Name: OyE
Scored Dataset Name: BCSySOc


Parent-Child Communication, Punishment, Positive Parenting, Compliance, Behavior Patterns.